What Is Metaverse? A Beginner’s Guide
Introduction
You may read about the metaverse in books, newspapers, and magazines. Which is not the case, right? Don’t you think about looking for the Metaverse lately? It’s about time you do, so you can see what all the buzz is about.
Numerous new opportunities for relaxation, convenience, amusement, and social interaction have emerged as a result of the exponential development of the digital environment in which we live. It’s safe to say that the epidemic set off a technological avalanche. Things in the digital world grew considerably more rapidly than anybody could have anticipated. When COVID-19 kept people from leaving their homes, the internet world came up with extraordinary ideas to keep everyone in touch. However, this is not the end; other developments and shifts are on the horizon. This is when the concept of the “Metaverse” first gained traction in the wider digital community. It wasn’t until October 28, 2021, when Facebook introduced itself as a Metaverse firm under the name Meta that the idea of a Metaverse gained any traction at all.
But what exactly is this Metaverse that everyone keeps talking about? If so, how will our lives be transformed, and what can we foresee? Upon completion of this section, you will be an expert on the subject!
Exploring Metaverse
Computer science progress has a significant impact on daily life by changing and enriching human connection, communication, and social transactions. From the perspective of end consumers, three main technical innovation waves have been identified, each based on the emergence of (1) personal computers, (2) the Internet, and (3) mobile devices. The fourth wave of computer innovation is currently taking shape around visual, immersive technologies like Virtual Reality (VR) and Augmented Reality (AR). This wave is projected to give rise to the next universal computer revolution, with the potential to alter (online) education, business, distant work, and entertainment. The name of this new revolution is called Metaverse.
The term Metaverse is a closed compound word made up of two words: Meta (a Greek prefix meaning “afterward, after, or beyond”) and the universe. In other terms, the Metaverse is a post-reality world, a continuous and durable multiuser environment that combines physical reality with digital virtuality. Metaverse offers the ability to address the basic constraints of web-based 2D e-learning tools in online distant education.
What Is the Definition of Metaverse?
The Metaverse is a post-reality world, a continuous and sustained multiuser environment that combines physical reality with digital virtuality. It is built on the convergence of technologies such as virtual reality (VR) and augmented reality (AR) that enable integrative interactions with virtual environments, digital items, and people (AR). As a result, the Metaverse is a web of social, networked immersive experiences on permanent multiuser platforms. It allows for real-time, embodied user communication and dynamic interactions with digital objects. Its premature form was a web of virtual worlds that avatars could move between. The modern Metaverse, which is maturing at a rapid pace, comprises social, immersive VR systems that are compatible with huge multiplayer online video games, open game worlds, and AR collaborative environments.
How Does Metaverse Work?
It is simply a digital universe where digital items and stuff reflect digital humans. It is a proposed idea that combines characteristics of several technologies such as social media, augmented reality (AR), virtual reality (VR), online gaming, and cryptocurrency. Also, allow users to interact digitally with one another. It is a virtual environment in which users may interact, shop, participate in various activities, and learn new things.
History of Metaverse
Neal Stephenson used it for the first time in his 1992 futuristic novel Snow Crash. The metaverse is depicted in the book as the ultimate progression of the internet — a type of virtual reality in which every virtual interaction can have a direct influence on the actual world as well.
The book essentially defines the metaverse. It is a physically permanent virtual space containing virtual avatars, digital social interactions, and games, among other things that we identify with the metaverse today. Snow Crash also emphasizes how the metaverse in the novel impacts happenings in the protagonist’s actual world, such as a plot that drives people whose minds are linked to the virtual world.
Several other novels, films, and television series have played with the concept to varying degrees since the book’s release, notably Steven Spielberg’s well-received film Ready Player One (2018), which was based on Ernest Cline’s 2011 novel of the same name. The common message delivered by all these past things is that the metaverse is a virtual world in which individuals will be able to accomplish whatever they do in real life, depending on the technology of the age.
Following that, virtual interactive worlds or early metaverses were launched mostly in video games, with releases such as Second Life, The Sims, and, more recently, GTA V, Fortnite, and others.
Why Metaverse?
According to experts, the internet will ultimately grow into the metaverse, which will eventually become the next major computing platform. If the concept is realized, it is projected to have the same impact on society and industry as the mobile phone had.
Today, the internet is frequently the primary entry point for millions of people to access information and services, connect and socialize with one another, trade items, and enjoy themselves. It is highly likely that this value proposition is going to be replicated in the metaverse, with the key difference being that the distinction between being offline and online will be considerably more difficult to make out.
Something may present itself in a variety of ways, but many experts predict that “extended reality” (XR) – a hybrid of augmented, virtual, and mixed reality – will play a significant role. The concept that virtual, 3D worlds that are accessible and interactive in real time will become the transforming medium for social and corporate engagement is central to the metaverse concept. These settings will be dependent on widespread acceptance of extended reality if they are to become reality.
Companies Pioneering Metaverse Projects/ Concepts
The metaverse has just recently garnered public acceptance. Epic Games announced a massive $1 billion investment in the metaverse in April 2021.
Soon after, Facebook rebranded as Meta and made a billion-dollar move toward its own metaverse platform, other businesses aren’t far behind.
Niantic, the creator of Pokémon Go, has stated that it would utilize a $300 million investment to create metaverse-like experiences.
In an investor’s letter, Morgan Stanley touted Kucoin Labs’ new $100 million metaverse fund as the next big investment plan.
The examples are numerous, and suffice it to say that the industry is highly optimistic about the metaverse. The recent decade’s technological breakthroughs – blockchain, crypto, interoperability, and inexpensive VR – indicate that Neal Stephenson’s concept of the metaverse is on the verge of becoming a reality.
What Is Blockchain Metaverse?
Metaverses that use blockchain for their infrastructure and use crypto assets like metaverse tokens are known as “blockchain metaverses.” Decentraland, Cryptovoxels, Alien Worlds, Axie Infinity, and The Sandbox are just some of the crypto metaverses and protocols that use metaverse components. While metaverse-like settings have been present in MMORPGs for some time, the introduction of blockchain technology, cryptocurrency, and virtual reality is not only expanding the demographic of players and the scope of gameplay, but also proving the real-world monetary worth of in-game items, interactions, and experiences. In the metaverse, many tokens are used to represent various crypto assets and goods, such as digital land and objects. Their ownership is recorded on the blockchain, and they may be traded on many decentralized exchanges for other cryptocurrencies like bitcoin (BTC) and ether (ETH) (DEXs).
The metaverse is becoming an even more integral part of people’s daily lives. Thousands of individuals participate in virtual events and festivals hosted by a wide range of firms that have established virtual offices in crypto metaverses. In 2021, for instance, the famous auction firm Sotheby’s erected a duplicate of its London offices in the blockchain game Decentraland. Users of the metaverse may examine the virtual art exhibit, which spans many rooms. Decentraland also often plays host to concerts, conventions, and other social gatherings.
Some Important Aspects of Blockchain Metaverse
To set themselves apart from other metaverses, designers of crypto coins often focus on the following features:
Decentralization
Although corporations owned and operated early virtual worlds, crypto metaverses are distributed and often use blockchain technology for at least a portion of their games’ infrastructure. As a result, blockchain metaverses differ from the standard organizational frameworks and value-extraction methods used in the video game industry today. The blockchain’s decentralized nature makes for more level playing fields in terms of player participation. This also implies that all users have equal stakes in the metaverse. When the developers of the metaverse blockchain eventually leave, the game may go on without them.
User Governance
Decentralized autonomous organizations (DAOs) and governance tokens are used by crypto metaverses like Decentraland to give players a voice in the game’s development and evolution. In this sense, metaverses may develop into full-fledged communities complete with economies and elected representatives.
Provable Provenance
Items in crypto metaverses have a verifiable history since they are represented by crypto tokens, such as non-fungible tokens (NFTs). In-game progress and loot may be quite valuable to their owners. Tokenized non-fungible things (NFTs) provide long-overdue transparency to the in-game economy and enable players to trade virtual goods on the asset market. Metaverse tokens and things may be simply programmed to help establish the provenance of user-generated content and NFT gaming assets since each NFT is unique.
Real-World Economic Value
Worth in the real-world economy Crypto metaverses have real-world economic value since their economies are closely tied to the larger crypto-economy via the usage of crypto tokens and blockchain technology. Tokens, avatar skins, and digital real estate in the metaverse may now be traded on decentralized exchanges (DEXs) and non-fungible token (NFT) markets, giving its owners access to real-world value for their virtual holdings.
Metaverse Blockchain Practical Examples
The numerous blockchain applications in the metaverse may be simplified down to the following use scenarios:
Adaptive in-game assets
In-game assets would effectively be converted into non-fungible tokens (NFTs) that could be earned and sold. Then, through VR games, users might earn actual money that has worth in the metaverse. Assets would be entirely unharmed even if the user stopped the game, the game was erased, or a negative event occurred in the metaverse.
Self-Identity Verification
As individuals travel the metaverse and their identities develop, blockchain technology can keep track of them — basically operating as a virtual social security number.
Age, physical changes, internet activity history, and other unique characteristics may be maintained on the blockchain to increase transparency and prevent crime in the metaverse.
The Metaverse’s Real Estate
Real estate, like in-game assets, is a valuable commodity in the metaverse. Given that the metaverse is unlimited in terms of space and concurrent users, defining and controlling real estate can be difficult.
Blockchain might serve as an immutable record of how real estate in the metaverse is produced, edited, traded, and destroyed.
Incentives for Creators
This will most likely be one of the first blockchain applications in the metaverse. Epic Games sued Apple in August of last year for demanding a 30% charge for any purchases made through its popular game, Fortnite.
Similar concerns can arise in the metaverse. The use of bitcoin to incentivize creators would ensure that there are no arbitrary or unjust rules controlling the exchange.
Building Blocks of Metaverse
One could conclude that the Metaverse is the ideal place to launch a new business right now. The fundamental reason for this belief is that people are spending a lot of money on technology and the virtual world, and this will eventually take over how the internet operates now. As a result, Metaverse development is the new weapon in the armory of individuals seeking to own future unicorns and earn a fortune in the decentralized virtual economy.
Blockchain and Cryptocurrency Technologies
Blockchain technology offers digital evidence of title, virtual liquidity, stability, value transfer, management, availability, and compatibility to be decentralized and transparent. Cryptocurrencies enable people to trade value while working and socializing in a three-dimensional digital world. In the next years, cryptocurrency may be used to motivate people to work in the metaverse. As more firms relocate their offices online to allow employees to work from home, metaverse-related jobs may become increasingly popular.
AR & VR
Augmented reality (AR) and virtual reality (VR) can present us with a realistic and exciting 3D world. But what’s the difference between AR and VR?
Augmented reality (AR) uses digital visual components and characters to transform the physical world. It’s less alarming than VR and can be used on almost any phone or gadget that has a camera. AR programs, similar to the smartphone version of Pokémon GO, allow users to monitor their surroundings using dynamic digital pictures. When players unlock the cameras on their phones, they may see Pokémons in the real world. VR works in a unique way. It generates a computer-generated virtual world, comparable to the concept of the metaverse. Users may then explore it using VR headsets, gloves, and sensors.
Artificial Intelligence (AI)
Artificial intelligence (AI) has already been discovered in our daily life, such as business growth and planning, goal setting, biometrics, faster processing, and so on. Furthermore, AI experts have begun to investigate the possibilities of employing AI to develop realistic metaverses.
AI is capable of processing large volumes of data at a rapid speed. When AI algorithms are combined with ML algorithms, they may learn from previous iterations, taking into account past data to generate different findings and discoveries.
The Internet of Things (IoT)
The principal use of IoT in the virtual world is data collecting and distribution from the physical world. The accuracy of digital data should be improved. For example, IoT data streams may modify the behavior of some metaverse objects, such as weather forecasts or other factors.
Using IoT, you may connect the 3D environment to a wide range of real-world devices. This enables the creation of real-time metaverse situations. IoT may use AI/machine learning to process the data it collects in order to improve the metaverse ecosystem.
Metaverse Applications
So, which industries are planning to adopt the metaverse in the near future? Almost every single one! However, some notable examples of metaverse development are provided below:
Gaming in the Metaverse
Over the years, gaming has grown at an unprecedented rate, and the metaverse has taken gaming to entirely new heights, making virtual reality feel exceptionally genuine to users. For gamers, the metaverse has grown into a genuine social space where they can enjoy and engage while interacting with old and new acquaintances. Furthermore, considering the importance and performance of Fortnite, it is impossible to discount the metaverse’s influence on the gaming industry.
Social Media Metaverse
Consider how the underlying conviction of human touch has aided in the growth and transformation of societies. While these relationships were not limited to one-on-one interactions, they also included dancing, art, and music.
However, in today’s society, we communicate mostly through online chat systems and social media platforms. Our interactions have become lifeless and mechanical, which frequently leads to misunderstandings and communication blunders. Within the Metaverse, people will be able to socialize in virtual space more effectively. Even though they are not physically there, they may collaborate, engage, and communicate with one another.
Metaverse in Journalism and Digital Entertainment
Journalism and entertainment will be the next big industries to benefit from the metaverse’s multitude of options. This industry, on the other hand, will no longer be considered a separate entity and will rightfully spread beyond the 2D digital world and portable gadgets.
In the metaverse, the news and the internet will appear to be extremely similar to actual life. To access and enter this virtual world, only AR/VR devices/headsets and virtual world wearables are necessary. You may then visit virtual amusement parks, attend concerts, and conduct other activities similar to those available in real life.
Tourism’s Metaverse
Metaverse development services will be critical in the simulated tourism business. Customers desire more optimized and personalized services, such as out-of-this-world rental experiences and simple reservation procedures.
Customers may explore the venue’s geography and enjoy an interactive 3D tour within the metaverse using VR devices and metaverse hardware. Before purchasing any hotel suite, guests may have a guided tour of the resort while wearing their 3D identities. Those with physical abnormalities or limited transportation will also be able to see the whole globe via virtual sightseeing in the metaverse.
Understanding NFT & ERC
ERCs (Ethereum Request for Comments) are technical files used by Ethereum’s smart contract developers. They specify a set of rules that must be followed in order to build tokens for the Ethereum ecosystem. These papers, which are often written by developers, contain information such as protocol specifications and contract definitions. An ERC must be changed, commented on, and accepted by the community before it can become a standard (Ethereum Improvement Proposal).
ERC20
ERC20 tokens are fungible tokens, i.e., each of the tokens has the exact same value. ERC20 enables the establishment of a common API to assure token interoperability. It provides fundamental functionality like token transfers, account balances, total token supply, and token approvals.
To create an ERC20 token, you’ll need:
- The contract’s address
- The quantity of tokens available
ERC721
ERC-721 is a free and open standard for creating non-fungible or unique tokens on the Ethereum network. Although most of the tokens are fungible, i.e., every token is identical to every other token, ERC-721 tokens, on the other hand, are completely distinct.
Since the interface was initially released as an EIP in September 2017, ERC721 tokens, also known as Non-Fungible Tokens (NFTs), have garnered a lot of developer attention. non-fungible tokens enable developers to tokenize ownership of any arbitrary data, significantly expanding the design space for what may be represented as a token on the Ethereum blockchain. Developers under the ERC20 token standard can construct an unlimited number of tokens within a single contract, however in the ERC721 token standard; each token within the contract has a distinct value.
ERC721 is a non-fungible token interface, hence ERC721 tokens are merely a subset of Ethereum tokens.
Role of NFT in Metaverse
NFTs serve an important idea in the metaverse ecosystem, allowing users to possess virtual products such as real estate, automobiles, boats, and even accessories and paintings—all made possible by NFTs.
But why just NFTs? This is because NFTs are constructed on blockchain technology, which grants NFT holders legal ownership. For example, if you own land in the metaverse (which is quite feasible), you will receive an NFT as a deed to the virtual property. This implies you are the legitimate owner, and you have exclusive access to the area in the metaverse, as well as the ability to provide access to others. NFT-controlled access might also aid in securing VIP access to metaverse events.
Furthermore, NFTs are effective in airdropping promotional products to followers and have exclusive metaverse avatars. Users can construct a blockchain-minted metaverse-agnostic avatar that can be transported from one metaverse to another. It should be emphasized that because NFTs are immutable, you are the exclusive owner of your personalized NFT-based avatar, and no one else can replicate or change it. As a result, it is obvious that the metaverse and NFTs are created for each other.
Many new initiatives have developed in recent decades to capitalize on the convergence of NFTs and the metaverse, with a promising standard. The initiatives are primarily concerned with creating substantial changes in methods of online engagement. The Decentraland example demonstrates how users may use LAND tokens to own real estate in the metaverse.
The growing popularity of the metaverse presents several opportunities for technology businesses to construct interoperable metaverses. In a more utopian metaverse vision, this will not only allow users to create avatars and communicate with one another, but it will also allow businesses to develop digital goods and sell them in the virtual world. It will be like the metaverse’s ‘Inception.’
Most platforms that use the metaverse now include virtual identities, avatars, and items that are attached to a certain platform. However, in the future, the metaverse may allow you to establish an identity that you can carry with you and connect to various platforms. There is also the prospect of numerous metaverses being linked, as many social media sites are now.
Remember when Facebook was just a website/app for connecting with users all around the world? This feels like a lifetime ago now. Facebook is no more only a social media program because it has included various functionalities, including e-commerce. Facebook’s aim goes well beyond merely building a virtual world where users can buy and trade virtual items by simply swiping through a digital wardrobe. Facebook is keen on promoting the sale of virtual assets, which is where Meta comes in. However, there are various factors to consider while creating a metaverse, including technology, infrastructure, funding, and security, to name a few.
Conclusion
The Metaverse is no longer a pipe dream; rather, it is rapidly approaching the realm of possibility, and as a direct result of technological advancements in the near future, our actual world will become more virtual. Our experiences will be elevated to a whole new level as virtual reality continues to advance as time passes. This technology will provide employment for a large number of people, as well as make available to millions of people a brand-new technical marvel. When Metaverse finally becomes a reality, you will be able to evaluate its advantages and disadvantages for yourself. Like any other technology, it has its own set of pros and cons.
References
ERC721 Tokens (Non-Fungible Tokens) Explained
The building blocks of Metaverse and its use cases
Understanding the Basic Building Blocks of the Metaverse
Blockchain for the Metaverse: A Review
Web 3.0 vs. Metaverse: A detailed comparison